How to Send Local Push Notification in Unity 3D

Does your game has lower user return rate? yes, then you might be in right place.Encourage the user to play your game timely using local push notification service.You can also encourage them by integrating Facebook and native sharing.

Local push notification

Unity 3D provides a better solution for sending a push notification locally in our can schedule notification about your game event which occurs timely.

Most important thing is that you don’t need any extra plugins for this.Unity 3D provides a built-in class which schedules local notification for iOS.But, wait what for Android? Don’t worry we will discuss it very late.However, you can also find free plugins for android notification from asset store which links lastly.let’s see how we can do it for iOS in unity 3D.

Register for notifications

Registration is a very basic step to start notification service in Unity iOS.

Scheduling the notifications

You can control your notification by scheduling them for iOS.You can set time for each notification and let the user tells your actual message behind this so the user can identify your game event and play it again.

You can also reschedule it and change sound when a notification arrives in mobile devices.

Canceling the notification

What if the user appears in your game before your scheduled notification arrives? obviously, you have to cancel such notifications and schedule them again.for example you schedule a notification which appears after 5 days and the user will appear in your game after 3 you have to reschedule it.

You can cancel all notifications and schedule them again like this.

or you can cancel notifications by its id like this.

ClearLocalNotifications function will discard all received notification and make LocalNotificationCount = 0 so its best to use.

Get some more Helpful assets:

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